Interview: Ripstone: “Vita is the best dedicated handheld gaming device”

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Phil Gaskell Ripstone is a fairly new publisher on the scene. It had its breakout hit with Pure Chess on the PlayStation Vita and PS3, and has since published a wide range of quality digital titles – from the gorgeous Kyntt Underground to the Wolfenstein throwback, Gun Commando. This success…

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Interview: The Game Atelier: “The PlayStation Vita has been good to us”

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Fabien Demeulenaere The Game Atelier is one of those indie developers that punches well above its weight. Starting out with the PlayStation Minis and iOS environments, the company has since become a full-fledged PlayStation Vita developer with some gorgeous HD titles, like SunFlowers and Flying Hamster. It even publishes games…

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Exclusive Interview: GUST on JRPGs, Tecmo Koei and developing on PlayStation and Mobile platforms

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Atelier Totori: Perhaps the most highly-regarded GUST game yet In late 2011, Tecmo Koei acquired a niche RPG developer with a very committed fan base. That developer is, of course, GUST. Despite having a very small team, this Nagano-based developer is responsible for one of the most popular JRPG series…

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