Review by Matt S. An RPG should be all about encouraging exploration and journey. Players should be looking forward to the next town, the next deadly dungeon, or the wonders of finding their way into magician’s towers and glistening palaces. Pillars of Eternity II does achieve the goal of providing…
Read MoreReview by Pierre-Yves L. Choice. Do you chose to give the starving person you come across a bit to eat from what you have? Do you give them money to buy something? Or do you walk away? This is a small decision when compared to the larger one of deciding…
Read MoreInterview by Matt S. I had the opportunity to sit down with Katrina Garsten, one of the producers working on Pillars of Eternity 2, and have a chat with her about the game and what to expect from it. Related reading: Our hands on with Pillars of Eternity 2 We…
Read MoreReview by Pierre-Yves L. After a triumphant return to the very roots of the modern RPG with Pillars of Eternity, Obsidian went to Kickstarter, as it had for the original, to finance a sequel, subtitled Deadfire. Currently moving into a closed beta for backers and the reviewing community alike, the…
Read MoreDeep character customisation, a sprawling world rich with lore and a well-written storyline are all important parts of what makes Pillars of Eternity such a success. This is no small feat as the development team attempted to rekindle the nostalgia of classic RPGs such as Baldur’s Gate and Planescape: Torment…
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