review-admiral-nemo-pc

///

Admiral Nemo frustrates me. There’s nothing particularly off about the game. The player advances in a linear level-based fashion, purchases upgrades with in-game currency, and is awarded that currency for how well they perform in levels. It’s very standard stuff for video game design. Here is my hang-up; Admiral Nemo…

Read More

Making games with Construct 2: An introduction

//

‘Construct 2‘ is a game development suite developed by Scirra Ltd., the same company that created the free, open-source ‘Construct‘ game-making toolset. Having experienced both using other game creation tools and programming video game engines from scratch (Game Makerand Javarespectively), I thought I would try out Construct 2 for myself.…

Read More

review-signal-ops-pc

/////

Signal Ops is one of the many titles that proposes a fantastic concept, yet executes it in the most appalling way. On paper, a game that is part real time strategy and part first person shooter sounds unique and potentially enjoyable, but here in execution it’s an absolute mess. When…

Read More
1 87 88 89 90 91 141