Review: The Great War: Western Front (PC)

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It cannot be easy to conceptualise a strategy game based on World War 1 (“The Great War”). The reason we have so many more games based on World War 2 isn’t just because the optics behind that war are easier. Yes, World War 2 had a much clearer line between…

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Preview: Coffee Talk Episode 2: Hibiscus & Butterfly (PC)

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Coffee Talk was a downright treasure. In fact, I’d argue it got better with each playthrough. I gave it four of five stars in my review (published in January 2020… before the world went to hell in a handcart). I’m not a do-stuff-outside-my-house kind of person – thanks, agoraphobia –…

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Review: Children of Silentown (PC)

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On this month’s Digitally Uploaded podcast, my fellow DDNet-ers guessed what Children of Silentown will be like. Their conclusion was Little Nightmares. And I’d have to disagree. There’s no running, no action, due to the point-and-click nature of the game. Thematically, I guess it’s kind of close, but honestly, I…

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Review: Path of the Midnight Sun (PC)

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Mystery. Romance. Monsters. These are common elements of JRPGs. And they are all part of Path of the Midnight Sun, a new indie entry to the genre that has just released. I was lucky enough to have the opportunity to preview the game last month. Even in my brief (two…

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Review: Knights of Honor II: Sovereign (PC)

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Knights of Honor II: Sovereign fills a really useful niche that has been largely overlooked over the years. On the one hand, you’ve got the highly accessible 4X strategy titles, like Civilization or Romance of the Three Kingdoms. These titles streamline a lot of the strategy in order to be…

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Preview: Path of the Midnight Sun (PC)

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Last week, I covered news that the JRPG-inspired Path of the Midnight Sun will be launching in January. I was pretty excited about it. It has a strong concept: taking care outside of battles helps within battles. It’s like an entire game based on self-care! Well, I’ve now had the…

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JRPG Path of the Midnight Sun launching in early 2023

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There was a statement floating around social media on the weekend stating “JRPGs were made during an era that didn’t have the tools to create action RPGs. Nowadays the average gamer doesn’t want random turn-based combats that don’t make any sense.” I don’t know who said that (I saw a…

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