Opinion by Matt S. Kotaku is reporting that early bird tickets are going on sale for this year’s PAX Australia via EB Games, and those tickets include the ability to buy an “Ultimate Gamer” ticket for the cheap, cheap price of $499. That means you could take your girlfriend or…
Read MorePreview by Harvard L. Tucked away in the PAX Rising international section at PAX Australia 2016 was a peculiar game: a black and white representation of a 19th century sailing ship with barely any promotional material at the booth all. Indeed, the actually screen was obscured, and you basically had…
Read MoreFeature by Harvard L. Macromedia Flash, for all its benefits and pitfalls, was a revolutionary platform for the gaming industry. Before it, game design only happened in dedicated studios, with difficult programming languages being a barrier of entry into the industry. A game was a big project requiring a team…
Read MoreOpinion by Matt S. Over at Daily Review, I’ve written a piece looking at PAX Australia, and one of my observations about the Aussie developers that were there. Essentially, I absolutely loved what I saw, as the sheer number of developers showed us a breadth and depth of game development…
Read MoreArticle by Harvard L. If the golden rule of writing is “show, don’t tell”, then the equivalent for game development is surely “feel, don’t show”. The greatest strength of video game storytelling is the ability to make the player an agent: for the actions they take to affect the overarching…
Read MoreArticle by Harvard L. Wargaming.net has been a big contender in the online multiplayer scene for a few years now, but the size of their company sure hasn’t affected its humility, or closeness to its playerbase. Having developed the phenomenal World of Tanks in 2011 and following up with World…
Read MoreShow report by Matt S. This was my first PAX Australia. It’s not that I deliberately ignore the event, but after going to the Tokyo Game Show each year, it’s difficult to justify further travel expenses in order to attend smaller scale events. But I’ll be going back to PAX…
Read MoreNews by Matt S. (Note: I’m not 100% certain if this one will be, but some of these panels are also streamed live. Keep an eye out if you’re not able to attend in person). PAX Australia is the biggest event on the calendar for the Australian gaming community. This…
Read MoreAt PAX Australia, Digitally Downloaded’s Sam caught up with Lance McDonald, the man who has somehow managed to build a game engine from scratch using QBASIC while also managing a full time job, with a wife and two kids at home. Lance talked about how important engaging with the player…
Read MoreRemember Electroplankton? Possibly not because it was a pretty niche title back on the Nintendo DS. But it did establish a fanbase of its own by offering players something quite unique; the ability to play with sound. There was no end-game bosses, no levelling and no headshots, rather, Electroplankton was…
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