Square Enix is about to announce some horror results, and the company’s CEO, Yoichi Wada, who has been in the role since Square merged with Enix in 2003, will be leaving his post. In a significant company resturcture that will cost it $105 million alone, Wada will be replaced by…
Read MoreAs critics, we should ideally be looking inwards at ourselves constantly – looking to redefine ourselves and questioning why we are writing our reviews the way that we are. That’s how we improve our craft and, in turn, provide our readers with better information. So in a bit of personal…
Read MoreToday’s announcement that not one, but three Hyperdimension games are headed to the PlayStation Vita (no word on a Western localisation, but surely…) is further evidence that the Vita is just now hitting its stride. Though the console never really took off in the west, the PSP was a big…
Read MoreJump scares are easy. True horror is hard. The games industry has struggled to create true horror games. Part of the issue has been technical – genuine horror relies on players being able to relate to what’s going on, and blocky or pixelated representations of people are difficult to relate…
Read MoreI have never really been a fan of always-on online DRM. When I heard rumors that it was going to be used on the next generation of PlayStation and Xbox, I groaned. To me, this was a bigger concern than if the consoles would play used games. I disliked it…
Read MoreSony is really working hard for its fans. PlayStation Plus is without a doubt a high-value service, turning hundreds of dollars of games into a single, small, subscription cost. There’s more though. Sony’s answer to the PlayStation Network hack of some years ago was to give away games. Last year…
Read MoreEA and its allies seem to find themselves in the center of controversy after controversy at the moment. The latest blow-up happened after Crytek – the developers behind EA-published Crysis 3 – came out and suggested that the idea of a dedicated single player experience needed to go away. The…
Read MoreAustralia’s first R18+ game has formally been released. Ninja Gaiden Sigma 2+, a enhanced version of a game that wasn’t rated R18+ when it was first released half a decade ago, is now on store shelves, ready for “adult” consumption. To celebrate the occasion, Mark Serrels over at Kotaku AU…
Read MoreI’ve been writing about games for many years, and if there is one thing that has been consistent across my time sitting here watching everything unfurl around me is this; gamers fear change. That fear manifests itself in many different ways. If you’re ever in the mood to spark up…
Read MoreThe games industry’s newest controversy: EA said that it has big plans for its games to all feature microtransations. The response to that announcement is of course predictable; a panic about games becoming pay-to-win, gloating over statistics that suggest that Dead Space 3 – the first game to adopt this…
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