Feature by Matt S. It must be hard to make a game based on the aesthetics, approach to storytelling, and design of opera. It must be really, really hard. Games and film are common bedfellows. There’s plenty of literature that has been adapted into video games, as well. Every art…
Read MoreNews by Matt S. And not only is she coming to Australia, but she’s performing in an opera. That’s right. Hatsune Miku’s is going high art for her debut down under. In October, Adelaide in South Australia is playing host to OzAsia; a art and culture festival that, as the…
Read MoreReview by Matt S. It’s been a long time since I last played a game that was truly operatic in tone. There have been titles that have effectively latched on to some of the thematic pulls of the art form, such as Pandora’s Tower and Nier, but to find the…
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