Review by Matt S. It has been a big year for retro collections on Nintendo Switch. Capcom’s weighed in with two excellent ones (Street Fighter collection and the Beat ’em Up Bundle), SEGA’s got a pack of a huge pile of its classics on the horizon, and Nintendo’s paid online…
Read MoreReview by Matt S. Just about every developer and publisher has a pathological need to release a horror game around Halloween. The problem is that not every horror game actually fits with Halloween. Halloween is a day for ghosts and ghouls and b-grade horror hijinks, sure, but blockbuster zombie things…
Read MoreNews by Matt S. The Caligula Effect is a genuine work of genius. It’s deep, powerful, and philosophically dense, which, on the PlayStation Vita, made it one of those little gems that relatively few people discovered, but within that group, it found some real fans (including me). The Caligula Effect:…
Read MoreInterview by Matt S. Yamanaka Takuya is the perfect example of the benefit of having the director of a video game come from outside of game development. Young for a game director, and appearing more like an indie rock musician than game developer (which is amusing, because he shares a…
Read MoreInterview by Matt S. It has been a while since the last RPG Maker appeared on a home console. While there’s been a few on handheld (and RPG Maker FES on the Nintendo 3DS even got a English localisation), the last time RPG Maker has been on a TV console…
Read MoreReview by Matt S. The Disgaea series has evolved significantly from its first title. It has retained the same dark humour in telling stories about the various conflicts of the underworld, but in terms of how it tells those stories, and the game’s various mechanical systems, if you play Disgaea…
Read MoreInterview by Matt S. As a major entity, creating or publishing games in Japan and then exporting them to the west, Kadokawa Games is relatively new. Kadokawa itself has been around forever as one of the biggest Japanese media brands in history, and brands that fall within its group, such…
Read MoreReview by Matt S. There’s no development house out there that quite understands the fairy tale aesthetic like Nippon Ichi does. Its habit of playing up the darker side of the Grimm Brothers aesthetic, with a healthy dose of anime exaggeration, was what made earlier efforts like Witch and the…
Read MoreNews by Matt S. NISA has released a new trailer for dungeon crawler, Labyrinth of Refrain, ahead of its upcoming release. This trailer focuses on the game’s main point of difference; you’re controlling puppets in the labyrinths, rather than people. See, those labyrinths are infested with a substance called miasma,…
Read MoreNews by Matt S. Labyrinth of Refrain is a Nippon Ichi-developed dungeon crawler that melds that company’s love of fairy tales (think Witch and the Hundred Knight) with the first person dungeon crawler (think Wizardry). Think enough about that combination and you’ll quickly realise that this is one exciting prospect.…
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