When it came time to head down to the local game store and pick up my copy of Disney Infinity, the only platform that made sense to me was the Nintendo Wii U. Not because the Gamepad is used in any special way (it isn’t), but for the same reason…
Read MoreThe PS4 finally has a release date, there’s way more of a reason to own a Vita, the eShop welcomes a sale on Atlus games and The Chaos Engine returns for PC. Big PS4 news drops at Gamescom As expected, Sony announced the release date for it’s upcoming fourth PlayStation…
Read MoreBack when the 3DS didn’t have much software to speak of, I found myself hopelessly addicted to Pokémon Rumble Blast. It was addictive in short bursts and offered a nice little level structure that had me wanting to replay levels over and over again to catch all the critters. Pokémon…
Read MoreWayforward has an interesting track record. When the developer is working on a passion project, it is unbelievably good. When the team cares about the material they drip their hearts and souls into creating gorgeous, personality-filled animation and characters, and classic 2D level design. The other half of Wayforward’s business…
Read MorePhil Gaskell To hear the small and independent publishers talk about the Wii U, it does not matter that the console has only managed to shift a couple hundred thousand units in the last quarter; it’s still a big opportunity. In fact, it works to their benefit that the likes…
Read MoreI had a chance recently to review a fishing title from Big John Games recently, and with both titles being of the sports variety, it makes you wonder if this is the direction they will continue to go. Bowling is one of those games that is fairly simple in premise,…
Read MoreThe Wii U is starting to close in on its first year anniversary on the market, and sales figures aside, it has earned itself a dedicated following courtesy of games like ZombiU and Pikmin 3. One of the biggest features of the console was always going to be MiiVerse; a…
Read MoreI’m a big fan of farming games. I devour every Harvest Moon game that gets released on any platform, and I’ve even had fun with the serious Farming Simulator series. There’s something cathartic about sitting down to one of these games knowing that all you’re going to be doing is…
Read MoreSonic Blast was one of the more ambitious outings for the blue blur when it initially released on the Game Gear. Though a handful of other titles such as Donkey Kong Land previously attempted to bring pre-rendered visuals to underpowered portable handhelds, Blast did so with actual color at its…
Read MoreI’m not sure what miracle it was that convinced Tecmo Koei to release a Romance of the Three Kingdoms onto the Wii U Virtual Console, let alone in the West. What’s even more miraculous was that it was released in the Australian Wii U Virtual Console too, and we never…
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