Interview by Matt S. We’ve seen a surge of horror-themed multiplayer games, in which one person plays as the monster, and the others scramble to avoid becoming its prey. Friday the 13th, Dead by Daylight, Dusk, Predator and others have all tried their hand at the tricky balance between monster…
Read MoreReview by Matt S. Hunt: Showdown so desperately needed to be a different type of game. As a multiplayer shooter, it works, and indeed works really well. But it needed to be a single player, narrative-driven experience (and, you have to suspect, was at some stage designed that way) because…
Read MoreVideo by Matt S. As a fan of horror, I was really keen to check Hunt: Showdown out, now that it has finally landed on PlayStation 4. Crytek’s multiplayer horror-em-up always looked like it was going to deliver something special as a deep south B-grade Gothic horror experience. Unfortunately, while…
Read MoreNews by Matt S. World of Tanks is a pretty popular game, if you haven’t heard of it before. It’s a free-to-play tank-em-up featuring large battle maps and plenty of truly hardcore, dedicated players. It started out as a PC title, before making its way to console, and even mobile…
Read MoreReview by Ginny W. Violence in video games is a hot button topic nowadays. Whether it’s a gory decapitation or a continuous slaughterfest of screaming enemies, gratuitous murder is the order of the day for a lot of titles, both old and new. I don’t have a problem with the…
Read MoreReview by Harvard L. MercurySteam is a Spanish studio which should be familiar to fans of Castlevania and now Metroid – it has been the one championing those respective franchises with new entries long after their original developers moved on to different projects. But MercurySteam has been less prolific in…
Read MoreReview by Harvard L. The original Nidhogg is a fine example of a mechanically perfect game. That doesn’t mean it’s 5/5 stars, but it does mean that I can’t imagine how the gameplay could be improved by adding or taking away any mechanics – the unique interplay of fencing, platforming…
Read MoreReview by Matt S. Splatoon 2, like its predecessor, looks like trash. I know that there are plenty of others that like the childpunk attitude with its nauseating overuse of sickeningly bright, clashing, chaotic “street” colours, but I don’t. It’s an ugly, ugly, ugly game, (though in fairness it also…
Read MoreReview by Sam M. In what is a fond memory of mine, I inherited from my grandfather his collection of Matchbox cars. Some weren’t in that great condition, nor were most of them rare or collectible by any means, but often, much to the amusement of my grand imagination as…
Read MoreReview by Matt S. As a rule of thumb we aim to write reviews of at least 1000 words at DDNet. We do that because we like to explore the various themes that games put forward at depth, and all games, regardless of design, are the product of a lot…
Read More