It is so easy for me to imagine the conversation which birthed this project; [Within fledgling quasi-independent game studio 3AM Games…] John: “Hey Dave!” Dave: “Yeah?” John: “You know what Valve Software’s Portal needed?” Dave: “No.” John: “Cthulhu!” [And so began the development of Magrunner: Dark Pulse.] Magrunner: Dark Pulse,…
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