We are now halfway through the year! As we usually do at DDNet, this means it’s time to back through the year that was so far, and list out the top highlights of the year to date. Overall, it has been one of the best years in gaming so far. …
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreIt’s the Game Boy’s birthday this week. It was released in Japan on April 21 back in 1989, and remains one of the all-time great consoles, both in terms of the games that were released on it (so many are still highly playable to this day) and the impact that…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreIn 2013, developer M2 and Sega began releasing a series of 3D-enhanced ports for the Nintendo 3DS in Japan. Later that year, this series was localised for North American and European markets. The project caught people’s attention immediately, because M2 are known to be emulation experts, and rather than just…
Read MoreList by Matt S.I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you…
Read MoreList by Matt S.I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you…
Read MoreList by Matt S.I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you…
Read MoreList by Matt S.I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read More