Game theory by Harvard L. Goichi Suda is a bit of a hero to many on the DDNet team. His unwavering commitment to games that are transgressive and creative, even to the detriment of their critical rating, is noble, and the fact he’s managed to build up a major Japanese…
Read MoreGoichi Suda has always been a difficult game developer to review. Do we, as critics, reward his ambition, or focus on the inevitable gameplay flaws that work into his games? For me personally, it’s somewhere in between. With some games, such as Lollipop Chainsaw, I consider the message that the…
Read MoreGoichi Suda’s funky flight combat game, Liberation Maiden, has hit the iOS app store in Australia and New Zealand courtesy of Level-5. The A/NZ app store is increasingly used as a test run for iOS releases. We had Real Racing 3 a couple of weeks ahead of the rest of…
Read MoreAs voted by you! Through the month of November, we asked for you to vote for your favourite games of the year. You did (and in incredible numbers – thank you for that), and now it’s time to announce the finalists and the winners. Each day we’ll be revealing a…
Read MoreEvery so often the games industry throws up an auteur – a true artist whose games are not necessarily understood, let alone liked. Like foreign films though, these auteurs find small, committed fan bases of people who appreciate what they are trying to do, even if they occasionally miss the…
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