Review by Andrew M. Who would have thought that casual tap games would be so popular in 2014? Usually, when you talk to people about being a gamer, their thoughts go immediately to immersive console games with cutting edge graphics and a story that has been four years in the…
Read MoreReview by Matt S. It’s disappointing when I buy a game only to find out it’s demanding more money from me. I have no problem with free-to-play games that lock content behind a pay wall. I don’t mind when a paid game has extra content that is an optional purchase.…
Read MoreReview by Andrew M. The Walking Dead is a monumental staple of modern culture. The effects have seemed to reverberate throughout almost every medium with zombie stories being even more common now than they were before. While I don’t know if Overlive – Zombie Survival RPG was directly influenced by…
Read MoreReview by Matt S. There is so much to admire about Slitherine’s approach to iOS development. Rather than try and force free-to-play mechanics into its very complex and deep games, and rather than try to compete with Angry Birds and other $0.99 apps, Slitherine is comfortable charging premium prices of…
Read MoreReview by Matt S. I didn’t expect to see a new gamebook from Tin Man Games so soon after the excellent Gun Dogs. But it looks like Neil Rennison and his team are working on overdrive, because just a few short weeks later here I am playing a iPad version…
Read MoreReview by Rob P. Why do you need an external microphone for your iThing? Well, if you’re an average user, you probably don’t. But if you’re a journalist, researcher, musician, student or podcaster, the Mikey Digital might just be the gadget for you. The Mikey works with the iPhone 4…
Read MoreReview by Matt S. I’m not sure why, but the big publishers seem to struggle with coming up with compelling ways to bring their important franchises to the iPad. EA has both hits and misses in equal measure, and Activision has only made token efforts with its Call of Duty…
Read MoreReview by Andrew M. The king of the arcade games was the fighting games. There was always something appealing about going into a local arcade, whacking a dollar into the machine and button mashing your way to a victory. When fighters made the jump onto the console, they got a…
Read MoreReview by Max S. Imagine running through an odd, magical world where monocle-wearing hills with eyes sitting on clouds (they are referred to as “Cloud Titans”) watch you as you jump, slide, and kick your way through joyously rhythmic level after level. Sound familiar so far? It should – that’s…
Read MoreReview by Matt S. Tin Man Games is the indie workhorse of the iOS games market; every couple of months it releases a new gamebook title, and every couple of months I get hooked on the genre all over again. If you’ve never played a gamebook, then you’re probably younger…
Read More