Review: NinJump (iPod Touch)

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I’ve been spending a lot of time lately with my beloved iPod Touch and one of the latest games I’ve discovered is an addictive tower scaling game – NinJump. NinJump is basically a simple ‘pick-up and play’ game in which you set out to get a higher and still higher…

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Review: NinJump (iPod Touch)

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I’ve been spending a lot of time lately with my beloved iPod Touch and one of the latest games I’ve discovered is an addictive tower scaling game – NinJump. NinJump is basically a simple ‘pick-up and play’ game in which you set out to get a higher and still higher…

Read More

Review: Look Again! (iPhone)

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Look Again! takes one of the simplest IQ-test style puzzles, and builds an entire game around it. And, while it’s a remarkably well-made game for such a simple idea, a lack of breadth of content will mean it’s not for everyone. An acquired taste In simple terms – Look Again!…

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Review: Look Again! (iPhone)

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Look Again! takes one of the simplest IQ-test style puzzles, and builds an entire game around it. And, while it’s a remarkably well-made game for such a simple idea, a lack of breadth of content will mean it’s not for everyone. An acquired taste In simple terms – Look Again!…

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Review: MadCap (iPhone)

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MadCap may well send you mad. You see, while it’s a cute enough game on the surface, it’s also one that could have used a few more rounds of product testing. It’s a simple game in concept. There’s a monkey-thing, that is throwing tomatoes at various farm animals. The goal…

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Review: MadCap (iPhone)

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MadCap may well send you mad. You see, while it’s a cute enough game on the surface, it’s also one that could have used a few more rounds of product testing. It’s a simple game in concept. There’s a monkey-thing, that is throwing tomatoes at various farm animals. The goal…

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Hungry Monsters looks for a feed on iPhone

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Beep Blip Games’ Hungry Monsters is another cute, $US0.99 game. It wont cause any game design revolutions, but it looks charming nonetheless. The goal in this game is to save as many monsters as possible by drawing lines to bounce them upwards and feed them before the enemy – lava…

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