Hello Kitty faces serious competition nowadays. Once the darling of Japan’s deep and beloved mascot culture, Kitty is under serious threat of being replaced by her direct rival, Rilakkuma. It’s almost poetic. Hello Kitty is the creation of the mascot company, Sanrio, Rilakkuma is the creation of the mascot company,…
Read MoreReviews by Matt S. Just before Easter, Apple dropped a big pile of new games on the Apple Arcade. Almost enough to count it as a “re-launch,” at it came at just the right time. I had been planning on ending the subscription, as I hadn’t really found a reason…
Read MoreReviews by Matt S. Just before Easter, Apple dropped a big pile of new games on the Apple Arcade. Almost enough to count it as a “re-launch,” at it came at just the right time. I had been planning on ending the subscription, as I hadn’t really found a reason…
Read MoreArticle by Matt S. I do try and avoid these mobile gatcha games. After getting lost down the rabbit hole with Fire Emblem Heroes for far too long (Lyn in a wedding dress really… set me off…), I realised I really should avoid these things. It’s not like I have…
Read MoreReview by Matt S. There’s a Miku game that even I can’t defend. Hatsune Miku – Tap Wonder – MikuTap, as the developers would like to have you affectionately know it as. What a disappointment this thing is. We’ve had some excellent Hatsune Miku games on iPhone in the past.…
Read MoreReview by Matt S. Here’s a great rule of thumb that all game developers should keep in mind: If you have something really, really good, and you would like to make it even better, add Hatsune Miku. Case-in-point: MIKULOGI takes nonograms – popularly known in the west as Picross thanks…
Read MoreArticle by Matt S. Last week, Apple’s Apple Arcade formally launched, bringing people a host of games to play for the incredibly low price of around $Aus8 per month. It’s Apple’s attempt to breathe life back into its devices as gaming platforms; where the App store has become plagued with…
Read MoreNews by Matt S. One of the true veterans of the indie development space, Jeff Vogel and his development studio, Spiderweb Software, has been plugging away for decades now, creating ultra-low budget, fully-featured RPGs, such as Avernum and Avadon. Related reading: An interview with Vogel on DDNet, from way, way…
Read MoreReview by Lindsay M. I am honestly not sure what I thought when I picked up Escape From Chernobyl. It’s developed by Atypical Games, the company behind Radiation Island… and it’s pretty much Radiation Island with a much darker location and general feel. The problem is, the developers decided to…
Read MoreNews by Lindsay M., Matt C., and Matt S. Welcome to Digitally Downloaded’s regular catch-up news feature. With each issue we will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and…
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