Earlier this week Apple shared a promotional video for its new iPad Pro. The “thinnest product we’ve ever created,” Tim Cook boasted. “The most advanced display we’ve ever produced, with the incredible power of the M4 chip!” This should have been slam dunk hype train bait. The iPad is a…
Read MoreReviews by Matt S. Just before Easter, Apple dropped a big pile of new games on the Apple Arcade. Almost enough to count it as a “re-launch,” at it came at just the right time. I had been planning on ending the subscription, as I hadn’t really found a reason…
Read MoreReviews by Matt S. Just before Easter, Apple dropped a big pile of new games on the Apple Arcade. Almost enough to count it as a “re-launch,” at it came at just the right time. I had been planning on ending the subscription, as I hadn’t really found a reason…
Read MoreNews by Matt S. One of the true veterans of the indie development space, Jeff Vogel and his development studio, Spiderweb Software, has been plugging away for decades now, creating ultra-low budget, fully-featured RPGs, such as Avernum and Avadon. Related reading: An interview with Vogel on DDNet, from way, way…
Read MoreReview by Lindsay M. I am honestly not sure what I thought when I picked up Escape From Chernobyl. It’s developed by Atypical Games, the company behind Radiation Island… and it’s pretty much Radiation Island with a much darker location and general feel. The problem is, the developers decided to…
Read MoreNews by Lindsay M., Matt C., and Matt S. Welcome to Digitally Downloaded’s regular catch-up news feature. With each issue we will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and…
Read MoreReview by Matt S. Spiderweb Software isn’t a household name, but for years (and years) now the tiny outfit has managed to achieve something that most other indies will die dreaming of: establish a workable and sustainable business model. Spiderweb games are brilliantly niche, don’t overstretch themselves, and don’t get…
Read MoreReview by Matt S. One thing I have loved watching over the last few years is the return of the classic simulator. After years of having the likes of EA butcher Sim City, and Atari drive Rollercoaster Tycoon into the dirt, it has been so refreshing to watch titles like…
Read MoreReview by Matt S. Killing Time At Lightspeed is one of the most effective conversations about the role, purpose, and deep, abiding flaws of social media that I’ve ever come across. It’s a text-driven narrative game, set in the era of space travel in which you play as a person…
Read MoreArticle by Matt S. As you probably saw in my review, published yesterday, I’m a big fan of Dissidia Final Fantasy NT. It has proven to be one of the few times that I’ve enjoyed a game with a competitive online focus, and I expect that I’ll be playing it…
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