Interview by Matt S. Kotodama: The 7 Mysteries Of Fujisawa releases tomorrow, and it’s a big deal for publisher PQube, as it also happens to be the first game that PQube has developed. Taking that step from publishing games for other developers to creating one in-house is a huge one,…
Read MoreWe have a special guest this week, with Lachlan Snell, the Aussie developer behind the recent JRPG/visual novel blend, Alluna and Brie, jumping on to tell us all about his new game, from its Aussie humour to its stylish blend of Persona-style storytelling and copious fanservice. We also chat about…
Read MoreWe’ve got something pretty neat in the podcast this week; an interview with the lead narrative designer on Ubisoft’s upcoming Far Cry New Dawn. We chat about the game’s themes and how the narrative was structured. Have a listen! Also this week we look at all the interesting-looking releases that…
Read MoreInterview by Matt S. Of the many, many indie games out there, one of those that really stands out as something that might have been overlooked by a lot of people that would otherwise love it is Thea: The Awakening. Superficially it looks like Civilization, but then you start playing,…
Read MoreInterview by Matt S. I don’t think I’ve ever been this excited for an expansion to a game before, but the news that, among a host of other features, the upcoming Civilization VI: Gathering Storm expansion will include the native people of New Zealand – the Māori – as one…
Read MoreInterview by Moshe R. At DigitallyDownloaded.net we like to keep an eye on Australian game developers and projects as they spring up. One that’s been in development for quite some time now is Pico Tanks. The first project of a new developer, called Panda Arcade, Pico Tanks is set to…
Read MoreInterview by Matt S. Yamanaka Takuya is the perfect example of the benefit of having the director of a video game come from outside of game development. Young for a game director, and appearing more like an indie rock musician than game developer (which is amusing, because he shares a…
Read MoreInterview by Matt S. It has been a while since the last RPG Maker appeared on a home console. While there’s been a few on handheld (and RPG Maker FES on the Nintendo 3DS even got a English localisation), the last time RPG Maker has been on a TV console…
Read MoreInterview by Matt S. Atelier is special to me. I discovered it relatively late – Atelier Rorona on the Sony PlayStation 3 was my first (and I am ever so happy that I’ll have that particular title on my Nintendo Switch soon enough), but I fell in love with the…
Read MoreInterview by Matt S. Dead or Alive is changing. At the same time, it’s remaining distinctly Dead or Alive. It might sound like a difficult thing to balance, but that’s clearly what the game’s producer, Shimbori Yohei, is aiming to achieve with what will be the biggest game in the…
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