American McGee has been involved in the games industry since Doom II at ID Software. That’s over two decades, making him one of the veterans of the industry. Following his time at that pioneering company McGee had a breakout hit in American McGee’s Alice, a dark and twisted fantasy fairytale;…
Read MoreOf all the games that are made in Japan, the ones that you will rarely, if ever, see released in the west are dating simulators or games that focus on the sexual content (and then also released on mainstream platforms like Steam or at retail, dodgy download services don’t count).…
Read MoreOne of the more interesting indie developers out there is Tale of Tales, a small team devoted to the idea that games can indeed be art. Games like The Path, The Graveyard and their newest title, Bientôt l’été, are not there for simple entertainment. These games look for deeper meaning,…
Read MoreA little while ago I came across a trailer for an old-school, retro RPG that redefined what a Wizardry game could look like. That game was Paper Sorcerer. If you missed it, go and take another look at the trailer – looks spectacular, no? What’s even more impressive is that…
Read MoreYosuke Hayashi has had the ultimate trial by fire. Taking over one of the most popular game development teams within the Tecmo Koei group from Tomonobu Itagaki – that’s Team Ninja for the uninitiated – was always going to be a challenging mission. Itagaki is, after all, one of the…
Read MoreBefore my laptop went belly-up, one of my favourite developers was Paradox Development Studio. Best known for producing the most hardcore of hardcore strategy games, Paradox games, like Europa Universalis, Hearts of Iron and my personal favourite, Sengoku, all share one thing in common – you can lose months of…
Read MoreHere’s an interesting little Australian indie developer for you. Neil Rennison, the man behind Tin Man Games, has made a career about a style of game that most people would have considered dead. The humble gamebook was a big deal back in the 80s with the likes of the Fighting…
Read MoreA couple of years ago, the then-fledgling iPad development environment had a breakout hit in Galaxy on Fire 2 (read our review of the PC version here). This game featured some incredible production values for the platform and gameplay that surprised many people who assumed that the iOS development environment…
Read MoreConstruct 2 is a software package that is rapidly earning a reputation for being a wonderful entrant point for aspiring game developers. It’s still in its early stages, but by all accounts it is very easy to work with and the fact it uses HTML5 means that people can produce…
Read MoreWith all the discussions around hyper-violent games like the Call of Duty and Bioshock games that are out there, it’s often easy to forget there are successful developers out there making games without a drop of blood. That’s precisely what Bubble Gum Interactive does. Originally a children’s game publisher, the…
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