Interview by Harvard L. UfoTofU is a game with every characteristic of a smartphone puzzle gem. You might be fooled into thinking it’s a bejewelled clone, but it’s about finding palindromic patterns, and spotting these elusive repeating patterns is both perplexing and addictive. It’s at first reminiscent of 2048 –…
Read MoreInterview by Matt S. Neil Rennison has been a significant presence in the Australian game development scene for some years now. He, and his development brand, Tin Man Games, quickly built a reputation for producing excellent classical game books for mobile devices. More recently, the ambition of the studio has…
Read MoreInterview by Moshe R. One of our favourite games to come out of New Zealand is Mini Metro; a minimalist masterpiece that takes the idea of building a rail network, and filters it down into a gorgeous arcade-like simulation, where you need to try and get as many passengers around…
Read MoreInterview by Matt S. Star Hammer: The Vanguard Prophecy is one of my favourite Australian-developed games ever. As a fan of 1) space combat, 2) tactics strategy games, and 3) those things brought together, Star Hammer scratched an itch that is far too often left wanting. When developers these days…
Read MoreInterview by Matt S. Objects in Space is a remarkably ambitious game, and one that has been in development for some five years now. It’s a space trading game, with plenty of stealth mechanics, but most noteworthy of all is that it has been designed around a very unique control…
Read MoreInterview by Matt S. One of the Aussie-developed games that we are really, really looking forward to at DigitallyDownloaded.net is Quantum Suicide, a Japanese-style visual novel with a gorgeous art style, a bit of fan service, and a really intriguing premise. You wouldn’t know it wasn’t being made in Japan…
Read MoreInterview by Matt S. For the first couple of weeks of our fast five interviews, we’ve chatted with a number of Aussie game developers. This week, we’ve got an interview with a New Zealand developer, because we wanted to support their local industry too – we share a lot in…
Read MoreInterview by Matt S. If you listen in to the DDNet podcast, you would have heard Matt Kelly (@crowdedworlds on Twitter) a couple of times. He’s been a bit of a regular on the ‘cast, because he’s great fun and like Japanese games as much as anyone. He’s also the developer…
Read MoreInterview by Matt S. Ninja Pizza Girl is one of our favourite Aussie indie games. Not only is it a slick, entertaining speedrun platformer, but it’s also a game that dealt with some pretty serious themes around bullying and the like. This week for the fast five interview, we have…
Read MoreFeature by Matt S. Koei Tecmo’s JRPG subsidiary, Gust, has been my favourite developer for a number of years now. Final Fantasy, Persona, Yakuza and Fire Emblem might be all higher profile and higher budgeted JRPG franchises, and their respective developers have legions of fans around the world for good…
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