Interview by Matt S. What do Epoch, Submerged, and City of Brass have in common? Not much, other than that they were all developed by Uppercut Games, an Australian studio that has become well known for producing games of exceptional visual quality. City of Brass, however, has really caught my…
Read MoreInterview by Matt S. So, here’s the shocking truth; Gal*Gun Double Peace, a game deemed so perverse that the New Zealand censorship board needed to ban it to protect the nation’s very morality, isn’t actually perverted at all. Related reading: Our review of Gal*Gun: Double Peace. It wasn’t intended on being…
Read MoreInterview by Matt S. There’s a gulf in difference between some of Goichi Suda’s catalogue, such as Let It Die and Lollipop Chainsaw, and his first project upon forming Grasshopper Manufacture: The Silver Case. That game is a nightmarish, noirish, complex visual novel, largely free of the absurdity that is…
Read MoreInterview by Matt S. Ahead of me was a castle that needed capturing. A few battalions of my army’s soldiers were already trying to clamber up the walls using ladders, while leaders barked out orders and a battering ram made its way slowly to the castle gate. Rather than participate…
Read MoreInterview by Matt S. Opaque Space, an Australian developer based in Melbourne, had some big news to share this week; it was formally part of the Australian Space Program (also announced this week), and would be working with Boeing Australia in providing simulators to help with the training of those…
Read MoreInterview by Matt C.Saf Davidson spins a lot of plates. She’s a writer and narrative designer with a wide portfolio that covers game writing, reviews, prose, and criticism. She’s also the chair of the New Zealand chapter of the Independent Game Development Association (IGDA), a regular podcaster, and often appears…
Read MoreInterview by Matt S. The dungeon crawler genre has been around since the very foundations of the RPG. Most of us older people have fond memories of playing through the Wizardry and Might & Magic games of the ‘80s and ‘90s, and indeed the early dungeon crawlers featured prominently in…
Read MoreInterview by Matt S. Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings is the first Atelier game in which there are dual protagonists of the same gender. We’ve had plenty of Atelier games with a single female lead, and the occasional Atelier with a male and female working…
Read MoreInterview by Harvard L. There’s a classic scene in lots of action-comedy movies where two buddies stretch a long piece of rope between them and run forward to knock down a huge crowd of bumbling enemies. BrambleLash is that scene, except in game form, and with all the hilarity intact.…
Read MoreInterview by Matt S. Of the many Aussie-developed games released in recent years, I’ve got to say that Hand Of Fate is up there as the most original, refined, and downright memorable. It was a delightful mix of action combat, choose-your-own-adventure style storytelling, and deck building card game. And then,…
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