Interview by Matt S. Way, way, way back when DDNet was a very different publication to what it is today, we were absolutely in love with a tactics strategy game that was effectively Final Fantasy Tactics, Cthulhu, and Nazis all brought together into something that just worked as a horror-themed…
Read MoreInterview by Matt S. Late last year Final Fantasy XV had its first anniversary. It’s been a big year for the game, as Square Enix decided to adopt a model where the base game was really just a “hub”, and there would be a lot of additional games and experiences…
Read MoreInterview by Matt S. Bringing Hatsune Miku and pinball together would be a dream come true for me, since I love both with a complete passion. Given that Zen Studios has worked with Bethesda to produce a set of pinball tables based on Skyrim, Fallout and Doom, it seems only…
Read MoreInterview by Matt S. Hyakki Castle was a game that really impressed us when it released recently; indeed, it ended up winning bronze in the PC category for our game of the year awards. Taking Legend of Grimrock-style dungeon crawling, and painting it was Japan’s own creatures of myth and…
Read MoreInterview by Moshe R. The Voxel Agents are another one of the indie studios that herald from Melbourne that have become stable and sustainable enough to be a major force in the game development scene. The likes of Train Conductor World and The Gardens Between exhibit a whimsical, colourful charm…
Read MoreInterview by Ginny W. Visual novels are currently seeing a resurgence in popularity, especially with software like Visual Novel Maker making the genre much more accessible to developers of all shapes and sizes. However, they remain underrepresented in the Western market. Enter Route 59 Studios, a Melbourne-based studio who are…
Read MoreInterview by Ginny W There’s been a lot of buzz about Paperbark ever since it was first unveiled in 2015 by Paper House. It’s easy to understand where the hype comes from – it’s a beautiful watercolour tribute to Australian wildlife where you play as a curious wombat, and it’s…
Read MoreInterview by Ginny W. Australia’s game development landscape is brimming with indie developers, and even in such a big pool, almost no two ideas are the same. Fiend Legion is a great example of a title that pleasantly subverts expectations even whilst looking familiar; we may have seen CCGs and…
Read MoreInterview by Matt S. One of the more exciting bits of software coming out in November is not even a game, but rather a piece of “Maker” software. Visual Novel Maker belongs to the same “franchise” as the excellent RPG Maker games, and is being produced in collaboration between Kadokawa…
Read MoreInterview by Matt S. We already did an interview with Uppercut Games’ co-founder, Ed Orman, on his current game project, The City of Brass, earlier this week, but we figured we might as well hit two birds with one stone and also do a Fast Five interview with him! We…
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