Developer Q & A: On building a game for the purposes of meditation

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Interview by Matt S. It’s difficult to wrap your head around the concept of SoundSelf, and the game’s descriptions don’t help matters, given that it claims to be a “transformative meditation experience guided by your own voice.” Just what do all those words actually mean?  As it turns out, it…

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Marie Rose: The making of Dead or Alive’s doll-faced superstar

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With a waif-like, petite figure, long blonde hair tied in the twintails fashion, and a flowery dress in the style of Japan’s popular “Gothic Lolita” style, Marie Rose was – and still is – a very different type of character to the other women that we see in Dead or…

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Developer Q & A: The Minit devs are back with a razor-sharp “disc survival game”

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Interview by Matt S. The talented development team behind Minit really hit onto something special with that low-fi, high-concept little game about iterative progress. Now they’re back, in partnership with Devolver Digital, to announce something very different: Disc Room, a hardcore action game that’s all about surviving brutally sharp, rapidly…

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Developer Q & A: Fall Guys – on making hilarious multiplayer mayhem

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Interview by Matt S. Inspired by the likes of Takeshi’s Castle and Wipeout, Fall Guys is an upcoming multiplayer mayhem game that’s all about getting through a gauntlet of things that will knock you about and send you flying as quickly as possible. The game’s getting a release in “summer”…

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Interview: On revitalising Square Enix’s classic SaGa series

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Interview by Matt S.  For many years now, the SaGa series has sat quietly behind Square Enix’s giant JRPG properties – Final Fantasy, Dragon Quest, Mana, and even Star Ocean. And yet while those properties seem to get all the attention, SaGa has been kicking along in the background, slowly…

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