The Fast Five: The Aussies making a very Aussie visual novel

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Interview by Ginny W. Visual novels are currently seeing a resurgence in popularity, especially with software like Visual Novel Maker making the genre much more accessible to developers of all shapes and sizes. However, they remain underrepresented in the Western market. Enter Route 59 Studios, a Melbourne-based studio who are…

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Gal*Gun Creator: It’s disappointing that the series is seen as “perverse”

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Interview by Matt S. So, here’s the shocking truth; Gal*Gun Double Peace, a game deemed so perverse that the New Zealand censorship board needed to ban it to protect the nation’s very morality, isn’t actually perverted at all. Related reading: Our review of Gal*Gun: Double Peace. It wasn’t intended on being…

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Goichi Suda, crime noir, and The 25th Ward: The Silver Case

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Interview by Matt S. There’s a gulf in difference between some of Goichi Suda’s catalogue, such as Let It Die and Lollipop Chainsaw, and his first project upon forming Grasshopper Manufacture: The Silver Case. That game is a nightmarish, noirish, complex visual novel, largely free of the absurdity that is…

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On revolutionising the Dynasty Warriors series: Suzuki Akihiro on Dynasty Warriors 9

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Interview by Matt S. Ahead of me was a castle that needed capturing. A few battalions of my army’s soldiers were already trying to clamber up the walls using ladders, while leaders barked out orders and a battering ram made its way slowly to the castle gate. Rather than participate…

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