You know that feeling where a game leaves you feeling totally satisfied? That you enjoyed every single second of it, and it left you wanting more, not because it was incomplete but simply because it was just that good? And that there was not a second where you felt like…
Read MoreAfter playing Read Only Memories: Neurodiver, I am absolutely up for another visual novel that explores the idea of memory. Chromatic Memories is a bit different, though: instead of chasing a villain erasing the memories of others, it’s you that is accidentally erasing your own. The game is set in…
Read MoreNew Australian studio, Weforge Studio, has launched a Kickstarter for its first title, the very promising-looking “stealth extraction horror” game, Macabre. The developer is aiming for a 2025 release, and there’s a solid concept behind it, if you’re one of those people that enjoy your multiplayer horror experiences. “Trapped within…
Read MoreI try my hardest to keep current when it comes to video games, for obvious reasons. Unfortunately, a lot of indie games still slip through the crack. Sometimes even viral ones. Today is the first I’ve heard of Amanda the Adventurer. The game looks cute and happy, but underneath all…
Read MoreDuring the past two years, a trilogy of titles have been released as part of the Pixel Pulps series developed by LCB Game Studio: Mothmen 1966, Varney Lake, and Bahnsen Knights. These games don’t fall into the common trap of “more content!” – instead, each is a perfectly reasonable length…
Read MoreI’ve become weary of Early Access games, and I know I’m not the only one. There have been a lot of… not great… games released in Early Access that don’t actually improve over time, but I am hopeful that Cozy Caravan will fit not into that category. The developer has…
Read MoreThe first game from Studio Daimon – a JRPG called Path of the Midnight Sun – has a great narrative, solid gameplay mechanics, and a pleasing aesthetic. Today, Studio Daimon announced its next title. Food Devils is about the lone human chef remaining in a post-apocalyptic world where food is…
Read MoreOne of my favourite things about Broken Roads is that every second sentence there’s a word that’s highlighted, and you can press a button to see a little pop-up explaining what that word means. That word is inevitably a piece of Australian English, and the developers felt the need to…
Read MoreDeveloper OutOfTheBit definitely has experience with cinematic puzzle platformers: Full Void was all about handcrafted 2D art, innovative mechanics, and atmospheric storytelling. OutOfTheBit is taking on that genre again with Nanuka: Secret of the Shattering Moon. Announced today, the game promises to fuse handcrafted animations, engaging combat, and magical adventure.…
Read MoreHeavily inspired by the game mechanics of Battle City (a popular game during the ’80s), newly-announced Threads of War is designed in the style of Ukrainian embroidery. The visual style particularly attracted my attention. War and embroidery may seem like complete opposites, but many Ukrainian artists have used the skillful…
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