Review by Harvard L. Azurebreak Heroes is a solid little game which proved a formidable distraction to be over the past week. Developed solo by Piotr Powroziewicz and ported to the Switch by Silesia Games, it’s an action RPG with randomly generated elements, and a gameplay loop reminiscent of Risk…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreReview by Matt S. As an art critic by trade, I’m partial to the idea that the arts should be a reflection on culture. Art has an educational and informational purpose that is often overlooked in those artistic mediums that become dominated by blockbuster entertainment, but the arts have traditionally…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreReview by Matt S. Clea is the kind of game that you’ll want to champion, because it is clearly a labour of love deal. It’s the product of a largely one-man Aussie indie developer, and it comes with a strong vision, some lovely aesthetics, and all the right ideas. It’s…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreReview by Harvard L. LUNA The Shadow Dust bears more than a little similarity to one of my favourite games of all time, Gorogoa. The hand-drawn, colourful art styles and surreal, dreamlike narratives of both games are enchanting and memorable, which is why I thought I’d love LUNA just as…
Read MoreReview by Matt S. The Red Lantern is exactly what is wrong with the content-first obsession that the game industry has. What could have been an immensely powerful, evocative, two-hour-long story of survival and finding truths about oneself via a trial by fire within one of the harshest environments humanity knows,…
Read MoreReview by Matt S. Over the last couple of years, there have been few games industry-orientated things that have excited me quite like the rise of China as a development centre. They might be bitter political rivals, but China and Japan share more than a few cultural similarities. Being both…
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