Review by Pierre-Yves L. I swear the game starts off just like my typical Thursday nights. The hero of Unepic is sitting around a table with some friends playing a pen-and-paper game like Dungeons & Dragons. Banter. Check. Snarky remarks. Check. This is looking good! Then something strange happens. The…
Read MoreReview by Matt S. I love foreign films because in watching them I learn something about the culture and environment that the film director, writer, and other artists involved in the production live within. It’s great to see the games industry start to follow suit, with independent developers across the…
Read MoreA couple of months ago we asked you to vote on your favourite games of the year (up to the end of October, except for the blockbuster of the year award, which is still running now on the site). You’ve voted and now, in the coming weeks, we will unveil…
Read MoreReview by Harvard L. In Japanese folklore, a tsukumogami is a household object which has gained sentience, turning against humans to wreak havoc upon the unsuspecting. 99 Spirits is an RPG revolving around this phenomenon, chronicling the journey of a swordswoman named Hanabusa through medieval Japan to uncover the mystery…
Read MoreOpinion by Matt S. Jeff Vogel, one of the true veterans of the industry, has survived as an independent developer for longer than most AAA-studios have been around. His company, Spiderweb Software, was founded in 1994, when shareware was still king and the games industry looked very different to it…
Read MoreReview by Matt S. I sat in the middle of a ring of stones, on the top of an icy mountain. Roughly humanoid in shape these menhirs told no story of their own, and so I was left to sit there and puzzle over them. And so I sat, with…
Read MoreReview by Matt S. If you’ve ever played a Spiderweb Software game then you’ll know what the one-man (Jeff Vogel) studio does. Each of his games follows a very specific formula – isometric top-down classic RPG questing in the vein of such works of art as Baldur’s Gate. Breaking it…
Read MoreNews by Matt S. Some impressive data has come from the New Zealand Game Developer’s Association (NZGDA); the development community has seen a massive increase in revenue over the past year. For the 2012 year through to March 31, 2013, the NZ industry grew 86 per cent, to $36.3 million.…
Read MoreEarlier today Square Enix announced its own crowdfunding initiative; Square Enix Collective. In partnership with Indiegogo, Square Enix is offering independent developers the ability to post up their game ideas, and if they’re popular enough they’ll gain funding via Indiegogo, and publishing support via Square Enix. If it was just…
Read MoreInterview by Matt S. Recently we reviewed Irritum, a game that had its fair share of faults, but one thing was undeniable; its concept came from a very serious, and very dark place. And in making a game about suicide, the developer, Nick Padgett, has furthered the idea that games…
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