Review: TRI: Of Friendship and Madness (PC)

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Review by Nick H. Most first-person games are about tension. It might be a horror game where the first person perspective is designed to connect the player closer to the fear (such as Alien: Isolation), or it might be using that perspective to most accurately emulate a sensation of speed,…

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Interview: Pixel Worm: The Quest of a Daughter, the Glow of a Heroine

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Interview by Jedediah H. The future is overloaded with possibilities. Because we tend to overestimate ourselves, when we lay belly-down on our sofas after a morning of spontaneous, mountainous trail climbing and boulder tossing, and visualise the landscape of our coming years, our predictions can be pretty, maybe even unrealistically,…

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