Review by Brad L. Snow levels are the bane of my existence. Many games have their wintery themed levels, which to me generally look uninspired, and use the snow and ice as an excuse to offer the player a new challenge in making the floors slippery and difficult to navigate.…
Read MoreOpinion by Matt C. Horizon: Zero Dawn is a game that does a few things really well. It’s a technical marvel, showing a beautiful vision of a post-apocalyptic that just begs to be explored. It’s a fun game, in that open-world checklist-a-thon style popularized by Ubisoft and Rockstar. It has…
Read MoreThis week on the DDNet podcast, James and Matt chat, ramble, and rave about screenshot modes in video games (check out Horizon: Zero Dawn’s… it’s incredible), open world games, and the value of DLC. Yes, that’s right, Sony’s first really big game of the year is out very soon, and…
Read MoreArticle by Matt S. My favourite feature in Horizon: Zero Dawn is easily its comprehensive photography mode – what better way to show off a game this beautiful? In Horizon, at any point whatsoever, you can pause the action, enter the photography mode, and have access to a full 360-degree…
Read MoreReview by Matt S. Horizon: Zero Dawn reflects all the strengths of Guerrilla Games as a developer, but also its limitations. It’s a game that offers a grand vision, compelling ideology, and technical brilliance, but it’s also one that can’t quite shake a certain blandness, as it’s let down by…
Read MoreArticle by Harvard L. Sony went big this year at EB Expo. Their floor space was enormous, dwarfing nearly every other publisher and offering way more individual games as well. With PSVR set to release next month, it would be important for Sony to really showcase the strengths of the…
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