Interview by Matt S. Fans of card games have been spoiled for choice in recent years, with a real explosion of games that, in one way or another, riff on the old Magic The Gathering CCG format. You’d think that the space was approaching saturation point, but it continues to…
Read MoreReview by Matt S. I have one issue with Transport Fever 2, which I’m going to throw into the introduction, so I can then talk about everything that I love about this game: unlike most other transport business simulators there are no rivals, AI or player. In Transport Fever 2…
Read MoreReview by Matt S. It’s not always fair when a video game – or any other art work, for that matter – belongs to a genre that has become so saturated that it’s hard to muster up enthusiasm for it. It’s often not the game’s fault, in isolation, and many…
Read MoreInterview by Matt S. Chilean developer, ACE Team, unveiled its latest project in partnership with publisher Good Shepherd Entertainment a couple of weeks ago: The Eternal Cylinder, a highly surrealistic open world survival game, featuring art clearly inspired by Salvador Dali, and the looming threat of an apocalypse via giant,…
Read MoreNews by Matt S. Chile’s ACE Team has consistently been South America’s strongest performer, with titles such as Abyss Odyssey, Rock of Ages, and SolSeraph showing the team’s talent for distinctive, creative vision. The team’s newest one, The Eternal Cylinder, will be published by Good Shepherd Entertainment, and it is…
Read MoreNews by Matt S. I’m not sure I’ve written a headline that is more awesome on face value than this, but Mike Bithell, the developer of indie mega-hits like Thomas Was Alone, Volume, and Subsurface Circular, has landed himself the job of bringing a John Wick video game, in collaboration…
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