Video by Matt S. As I was reviewing Dry Drowning – an amazing game that I very nearly missed – I was reminded of an issue that I have with the way that we talk about games, and it has to do with genre. How we organise and categories games…
Read MoreOpinion by Matt S. This is an out-and-out thought bubble that I’ve had musing around in my head for a while. It’s not a substantiated piece, but merely observational, based on how I see us talk about – and categorise – games in comparison to other art forms. The more…
Read MoreVideo by Matt S. Shiren the Wanderer has finally landed on Nintendo Switch, and brought with it the very most classical interpretation of the roguelike genre that you can imagine. It’s turn-based, procedurally-generated, tough-as-nails and unforgiving stuff. I love it. I’ve done this video to look at the expanded way…
Read MoreOpinion by Matt S. It’s impossible to get away from these battle royale games. The genre got its start with PUBG, before Fortnite really took the mantle as the blockbuster that everyone wanted to emulate. And now Call of Duty, Battlefield, and all the other hyperviolent shootybangs are desperately trying…
Read MoreGenres are a useful tool for developers, critics and consumers alike. Simple words are – through the power of thematic and stylistic associations – capable of describing a game that we may never have even seen before. A simple, single word – “platformer,” “rhythm game,” “RPG,” tells us exactly what…
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