Interview by Matt S. Australia’s largest game developer is Melbourne’s Firemonkeys. The company was formed when Firemint, the developer behind the superb Flight Control, acquired Infinite Interactive (Puzzle Quest) and then merged with IronMonkey after EA required the two of them, which gave the game developer with its current name.…
Read MoreArticle by Matt S. From the day that I picked up my new generation Apple TV I have been looking forward to Real Racing 3 being ported to it. Despite my issues with the free-to-play business model built around it, Real Racing 3 really is a very, very good quality…
Read MoreAs Australia’s most prominent developer, and one of the largest working on the Apple iOS platforms, all eyes have been on Firemonkeys as it has geared up for the hotly-anticipated Real Racing 3. And it has largely succeeded. Some issues with the microtranastion model aside, Real Racing 3 is a…
Read MoreI am really disappointed with Real Racing 3. That disappointment has nothing to do with the game itself, which is one of the finest racing games I’ve ever played, let alone on a mobile device, but it’s a game that is nearly crippled by an awkward free-to-play model which actively…
Read MoreRight Pedal Studios is a new startup company, designed to help up-and-coming developers fund and then publish their dream games. What makes the company so interesting is that it will be focusing right in on one of the real emerging trends for the games industry in Australia. While the days…
Read MoreFiremint and Iron Monkey, two of EA’s most prominent development studios responsible for mobile hits Flight Control, Real Racing, The Sims Free Play and Mass Effect Infiltrator, have combined to form one giant studio. It’s now called Firemonkeys, and will be based out of Melbourne (making EA Melbourne Australia’s largest…
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