Interview by Matt S. Twenty-five turns after starting a new “marathon”-length (1,500 turns) game of Civilization VI, by fledgling Portuguese nation and its one and only city, Lisbon, finds itself in dire trouble. See, a barbarian camp had set up not far away, and come into conflict with a nearby…
Read MoreNews by Matt S. I am one of those people thoroughly exhausted by zombies in video games. I understand that they’re a convenient enemy type for developers, but there’s a point where “convenient” becomes “lazy” and, with all due respect to game developers, there is a lot of lazy ones…
Read MoreArticle by Matt S. I love Civilization VI – I’ve made no secret of that in the previous reviews I’ve done of it, and with every new addition to the game, Firaxis manage to make the thing more interesting. Every time. Related reading: My review of Civ VI on PlayStation…
Read MoreReview by Matt S. I write this review through the groggy haze that comes when you don’t get enough sleep. For the last three nights I’ve got to bed no earlier than 4am, playing Civilization VI on the Nintendo Switch well later than I had meant to, only to get…
Read MoreReview by Nick H. Somehow it has happened again, and there is a new, ridiculously addictive, Civilization game in our hands. Sure, there are a few flaws here and there along the way, and Civilization VI is not a perfect game. However, it is still arguably the most engrossing 4X…
Read MoreNews by Matt S. FINALLY! As much as we love Civilization (and we really, really do), strategy fans have been waiting for ages and ages for Firaxis to head back to the stars… the same place that served as inspiration for the truly awesome Alpha Centurai. And so I think…
Read More