With a waif-like, petite figure, long blonde hair tied in the twintails fashion, and a flowery dress in the style of Japan’s popular “Gothic Lolita” style, Marie Rose was – and still is – a very different type of character to the other women that we see in Dead or…
Read MoreGame Theory by Matt C. One of the most common complaints about the original Dragon Quest Builders—an otherwise excellent game—was the way its story mode impeded the sense of progress. In short, the story was divided into four completely separate chapters, each of which started you from scratch in terms…
Read MoreOpinion by Matt S. Horror games are far too sexless. This isn’t to say they’re bad – I love a good horror game and the intense chases and/or jump scares that it provides as much as the next person. However, the more I compare what has been achieved with horror…
Read MoreArticle by Matt S. With Final Fantasy XII now released on Nintendo Switch, there is a lot of Square Enix goodness to enjoy on the console. A lot of it has come close to one another, too, and if you relatively new to the series, it might be difficult to…
Read MoreFeature by Harvard L. The Tales series is by many regards Bandai Namco’s answer to Square Enix’s Final Fantasy. It’s a JRPG series with epic scope and a long line of mainstream titles connected more by common elements than plot or character, which is beloved by its hardcore Japanese fans,…
Read MoreFeature by Matt S. It must be hard to make a game based on the aesthetics, approach to storytelling, and design of opera. It must be really, really hard. Games and film are common bedfellows. There’s plenty of literature that has been adapted into video games, as well. Every art…
Read MoreFeature by Matt S. Antonin Artaud’s play, Jet Of Blood (sometimes translated from its native French as “Spurt Of Blood”) opens as follows: YOUNG MAN: I love you and everything is beautiful. YOUNG GIRL: [With quavering voice] You love me and everything is beautiful. YOUNG MAN: [In a lower tone]…
Read MoreFeature by Farida Y. If you’re reading this without a Nintendo Switch in arm’s reach, you may have endured the past seven weeks thinking you’re in the minority. As far as sales projections are concerned, you are: Nintendo’s struggling to keep up with demand, and has already sold 2.74 million…
Read MoreFeature by Harvard L. Macromedia Flash, for all its benefits and pitfalls, was a revolutionary platform for the gaming industry. Before it, game design only happened in dedicated studios, with difficult programming languages being a barrier of entry into the industry. A game was a big project requiring a team…
Read MoreArticle by Harvard L. Wargaming.net has been a big contender in the online multiplayer scene for a few years now, but the size of their company sure hasn’t affected its humility, or closeness to its playerbase. Having developed the phenomenal World of Tanks in 2011 and following up with World…
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