In 2016, a study by Paul J. C. Adachi and Teena Willoughby was published in the Journal of Youth and Adolescence that found that of people aged 17-25, playing sports video games increased involvement in real-life sports. “Sports video game play may be an effective tool to promote real-life sports…
Read MoreMel Kishida wants his career to be defined by his work on the Blue Reflection series. If you remove this particular series, he’s still an enormously accomplished artist, but Blue Reflection in particular is something that he is deeply and personally involved with. Related reading: My preview of the upcoming…
Read MoreFeature by Harvard L. The third and final chapter in our breakdown of Castlevania titles will be a relatively short one, since there haven’t been all that many 3D Castlevania titles. The series has really struggled to convert to the third dimension and that, coupled with Konami’s apparent waning interest…
Read MoreFeature by Harvard L. Yesterday we published the first in a guide to the Castlevania series, looking at the classic roots of the series. Inspired by the GBA Castlevania collection that just released last week (which we all cannot stop playing!), we wanted to give people a primer to the…
Read MoreFeature by Harvard L. For anyone interested in gaming’s history, it’s often daunting to tackle some of the longer running series. We’re interested in accessibility and availability, as well as where the best entry point might be for someone new to the franchise. In the lead-up to October’s spooky season,…
Read MoreArticle by Harvard L. If you’re a fan of RPGs, you probably enjoy a fair bit of repetition. Hopefully, that’s not a controversial statement, but if you’re inclined to disagree, I have a simple experiment for you. Load up a copy of Dragon Quest (the original) and start a new…
Read MoreFeature by Harvard L. This is an unexpected opportunity to delve into a backburner project of mine which I never thought was going to come to light. A few months ago I was having fun with 51 Classic Games for Nintendo Switch (which I’m just going to call Clubhouse Games…
Read MoreGame Theory by Matt S. Note: To be upfront and fair, there are major spoilers for Death Come True and The Caligula Effect ahead. Don’t read on unless you’re comfortable reading discussion about the endings of these two games. Four years ago, an artist named Matsuda Keiichi produced a wonderful…
Read MoreFeature by Harvard L. This is a long-form essay covering the three BioShock games in the lens of art criticism. Spoilers abound. And, also, the focus on art criticism means there will be little assessment of how well the games are made or how fun they are to play, there…
Read Moreby TsuChanJohnson Editor’s intro: One of the most common discussions that continues to pop up every few months in video games is the way that some Japanese games depict female characters – particularly when they start wearing school uniforms or the anime aesthetic means that they look youthful. Every time…
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