Explainer by Matt S. Last week I took a look at three of the key defining features that I felt characterised a good rhythm game. Perhaps surprisingly, none of those features was the music itself. I’m going to do something similar this week in looking at the JRPG genre, because…
Read MoreExplainer by Matt S. One of interesting things about games is that we often talk about “great” examples of the genre, without ever really defining what makes it such a great example of the genre. But what makes a game of a given genre great is never as simple as…
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