I’ve been puttering around with Big Ant’s Rugby 25 for a little over a week now, after it was released to Early Access earlier in the month. It has been a very long time since there has been a Rugby game that has really held my attention for more than…
Read MoreTiebreak Tennis is Big Ant Studios’ latest title (the same studio behind the two AO Tennis titles as well as Tennis World Tour 2). About a month ago, it was released on Steam as an Early Access title. There’s still a lot to come (and we all know Big Ant…
Read MoreI really like Dune: Spice Wars. I’ve been playing the Early Access build of the game for two weeks now, and the best way I can frame it is that it’s what I would have expected if the Lord of the Rings: Battle For Middle Earth games had continued being…
Read MoreNews by Matt S. Publisher, Team17, has announced that it will publish Age of Darkness: Final Stand for Australian studio, PlaySide Studios. This dark fantasy RTS looks like it has a lot of promise, and it’s not long away now – the Early Access release of the game is on…
Read MoreReview by Matt S. The original Valthirian Arc was a pretty decent little game. It wasn’t something completely memorable, but as we noted in our review: “Valthirian Arc: Hero School offers a quaint, if not overly original concept… It’s easy to pick up and play for short bursts, and as…
Read MoreReview by Matt S. Nothing is sacred in Aussie gender-flipping, boob-inflating, hyper-sexed buddy-cop drama visual novel, Max’s Big Bust 2 – Max’s Bigger Bust. If this game – and series – from Lached Up Games were more prominent it would almost certainly find a level of notoriety within certain circles…
Read MorePreview by Matt S. It’s technically in “Early Access”, but you may as well go invest in World of Horror now. This rather remarkable indie effort manages to be the best take on Lovecraftian Horror RPG play that we’ve seen to date, and does so in the nostalgic wrappings of…
Read MorePreview by Harvard L. As someone who writes about games I’m always both fascinated by and apprehensive of the jump towards developing my own: I have a level of head knowledge about systems, stories and mechanics that work from a larger scale, but each time I try to translate these…
Read MoreNews by Lindsay M. Honestly, I am giving myself the heebie-jeebies just thinking about what this game will do to my dreams — or more accurately, what will surely become my nightmares. Creepy Jar, a developer out of Poland that consists of former Techland (Dying Light, Dead Island) employees that…
Read MorePreview by Harvard L. The recent stories about harsh indie gamedev working conditions, triple-A microtransaction scandals and oversaturation of digital platforms are necessary, but they can have a nasty side effect making the general public forget that game design can be fun and exciting. There is a palpable barrier between…
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