Duet is a decidedly simple indie game that sees you guiding two coloured orbs around static and moving obstacles, and these are abstract in the extreme; they amount to no more than squares and rectangles. Despite the minimalism and simple gameplay, the naming of the levels after the Kubler-Ross Model…
Read MoreLast week, I reviewed the new Apple TV. While I was a fan of the previous models of Apple’s little entertainment box, I was really keen on this new model because, with a hard drive built into it, it’s also a remarkably effective little game console. It’s going to take…
Read MoreWhen I was a little less than a hour into the game, I had thought of a perfect opening to the review. It encapsulated the experience in short, pretty sentences. Due to the addictive nature of the game, I held off my review and continued playing. When I had clocked…
Read MoreReview by Harvard L. Duet is a difficult little game which requires copious amounts of intuition, reflexes, reaction time and spatial thinking. It’s also not a game about any of those things. Despite the developer’s penchant for creating fluid and original levels springing from a simple gameplay mechanic, Duet’s artistry…
Read More