This month on the Digitally Uploaded podcast, we have a bumper episode where we talk through the GB and GBA games that we’d love to see on Switch. How do games from that era hold up, or are they just for the nostalgic, and will we get the full breadth…
Read MoreWe are back for another year! The January episode of the Digitally Uploaded podcast is a big, two-hour special, and we have a special guest on this week! We start the episode by talking about the big game releases in January (and there are some surprises to look forward to!),…
Read MoreWelcome everyone to the last podcast of 2022, and we have a bumper 2-hour special for your listening pleasure. First of all, we talk about the last wave of games to land in the year (there’s more than you think!), and then we chat about the challenges of open-world games,…
Read MoreShould sequels be fully self-contained, and independent of the other games in the series. Or should sequels rely on players having played the previous entries, and build an epic plot that extends across generations? In the podcast this month we discuss the pros and cons of both approaches. What are…
Read MoreWelcome to the month’s podcast, everyone! As always we’ve got a great show to share with you this month. We kick things off by discussing all the big releases happening in November (there’s a lot). Then we chat about sequels, and specifically, what is the best approach to take. Should…
Read MoreRhythm games are amazing. We love them. There’s a new one that’s doing the rounds right now that has the serious potential to hit fad-like levels, and it’s one where you play the trombone, of all instruments. Of course not every music game is great – those of us that…
Read MoreThe recent GTA VI hack, and the subsequent fallout from people criticising how “bad” it looks, inspired this segment in this month’s podcast, as it really caught us all by surprise a little. We’re used to gamers having a generally poor understanding of how games are made, but what we…
Read MoreWe’ve got another big, 2-hour episode of the podcast for your listening pleasure this month! In addition to our usual wrap of all the games coming out this month, we chat about a lack of understanding about how games get made and published. This is of course in response to…
Read MoreMore and more we’re seeing games enter into a state of perpetual, or at least long-term updates. The days where a game would be released and then that basic experience remain into perpetuity seem to have numbered. And yet, while it’s certainly a good thing to be able to patch…
Read MoreWith the Steam Deck has come a veritable flood of Windows-based handheld devices. Throw in the ability to stream blockbuster-quality games, and we now need to start asking ourselves – are handhelds going to become *the* default form factor going forward? That’s what we discuss in this section of our…
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