Opinion by Matt S. It’s happened again. “Easy modes” have once again become the discourse of the week, with Psychonauts 2 kicking off the discussion this time around. And, as usual, it’s an absolutely terrible discussion. Having not talked about difficulty on this channel yet, here’s my video on the…
Read MoreVideo by Matt S. The Prinny platformers were infamous for being incredibly difficult games, where you would often need to work through all 1,000 of the “lives” that the game gives you. Now they’re on Nintendo Switch, and they’re excellent, satirical good fun. I take a look at these re-released…
Read MoreVideo by Matt S. I really didn’t think I’d love The Eternal Castle. Nothing about it is a “me” kind of game. And yet… This thing is so damned artful in everything that it does that it’s one of the smartest and most interesting games I’ve played in quite some…
Read MoreOpinion by Matt S. I haven’t played the commercial release of Sekiro yet. I have a copy sitting on my desk, but having spent the last couple of weeks in Japan I’m still playing catch-up with everything that I need to play for review, and we already have a review…
Read MoreReview by Matt C. Thumper is described as a “rhythm violence game”, which seems fitting for a game that regularly makes me want to throw my controller at the head of the next passerby. One could also call it a “rhythm masochism game”, because as infuriating as it is, I…
Read MoreWelcome to the latest episode of the Digitally Uploaded podcast, companion podcast to the www.digitallydownloaded.net website. One of the more popular discussions that we have in the games industry is around the topic of difficult games; what makes a game difficult, what is the difference between “good” difficulty and “bad”…
Read MoreVideo by Harvard L. To get a full understanding of what Eryi’s Action is and why it exists in the first place, we first need to look at two approaches to games which until recently have been fairly exclusive to Japan. Ever since the platformer genre took off in the…
Read MoreOpinion by Shaan J. I love dying in games. It’s tough to nail down the exact reason though. I didn’t grow up spending much time on the 8 and 16-bit consoles, so the term “NES-hard” never really resonated with me. Those games that I did play were games where death…
Read MoreI’m still working through Spelunky to review it. I want to give the game a fair go, and true to reputation, it’s beating me raw, so I’m not getting very far. I’m not even that good at the easy platformers. At this stage I’m not quite sure if I’ll ever…
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