Review by Pierre-Yves L. Having originally launched on the PC back in 2015, the final chapter of Van Helsing and his ghostly companion Lady Katarina is coming to a close on consoles. Having defeated his foes and stopped the civil war in Borgovia’s city of Borgova, Van Helsing now faces…
Read MoreReview by Nick H. The Darksiders formula continues to evolve, and frankly the timing is could not be better, as the last release was beginning to show that the series was not aging gracefully. The Darksiders games have had some pretty obvious influences with its Zelda-like puzzles while shifting to…
Read MoreReview by Matt S. I could feel that something like Darksiders Genesis was coming. Though the first two Darksiders titles were impressive games, they were also beholden to a kind of design that was never going to stick around. Darksiders 3, which I generally enjoyed, nonetheless showed just how difficult…
Read MoreReview by Harvard L. When Runic Games sadly closed its doors in 2017, we all thought we’d seen the end of the Torchlight franchise. The studio’s two action RPG titles were examples of impeccable polish – immensely playable, worked well in short bursts or long sessions, solo or in a…
Read MoreReview by Matt S. Blade II is a good example of everything wrong with the mobile gaming space. It’s a shallow, vapid, and completely pointless waste of time to play. Removing the microtransactions and free-to-play monetisation and instead asking people to drop money on it up-front doesn’t fix things, either.…
Read MoreNews by Matt S. All the way back in 2013, Path of Exile was released on PC. Developed by New Zealand-based (and now Tencent-owned) Grinding Gear Games, Path of Exile drew immediate attention for being one incredibly good “Diablo-clone”, and being very reasonable with its monetisation model. Basically, the game…
Read MoreReview by Matt S. One of the problems that “Diablo clones” face is that their genre is named for competition that’s almost impossible to beat. Diablo has barely missed a step since its original release, so many years ago now, and with Diablo 3 going from strength to strength, it…
Read MoreReview by Matt S. Games Workshop, the company that creates the Warhammer tabletop game, has adopted one of the strangest licensing strategies after THQ – its previous partner and exclusive license holder – declared bankruptcy. Since then, the company has licensed its Warhammer properties to just about any developer. Warhammer…
Read MoreNews by Matt S. There have been plenty of Nintendo Switch ports filling up the news over the past year, but this one is right up there with the biggest announcement of all; Diablo III is coming to the console in 2018. It joins the likes of Titan Quest and…
Read MoreReview by Matt C. Titan Quest is one of the better “Diablo clones” to come out in the wake of Blizzard’s hit action RPG. Originally released in 2006, it sticks closely to the hack-and-slash combat and deep character customisation that came to define the Diablo series, but trades the hellish…
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