Game Theory by Matt S. It’s going to happen. The technology’s already there. The expectation is that sex robots will be commonplace within a few decades. Alternatively, advances in virtual reality or augmented reality, coupled with haptics technology feedback, will allow much the same effect, no robot needed. From there…
Read MoreRetro reflections by Matt S. As most readers know by now, I’m a great fan of the fantasy Middle East. One of the first games I played that really captured the exotic magic of that setting was Al-Qadim: Genie’s Curse, and to this day, with a setting as criminally underused…
Read MoreGame Theory by Matt S. Final Fantasy isn’t a game that people generally cite as an example of philosophical depth. Indeed, most people don’t see it as much of anything; it’s rarely considered a “great” Final Fantasy game, and very rarely played except by the purists and franchise historians. And…
Read MoreOpinion by Matt S. One of the things that regularly confounds and frustrates me about games is just how limited the conversations around them are. Here we have an emergent art form – one that has proven over and over again that, yes, it is an art form; and yet,…
Read MoreRetro reflections by Matt S. When I was a real youngster, before I had even really started playing video games (I didn’t yet have my first console – a Game Boy – and though the family had a Commodore 64, I very rarely used it), I discovered a box that…
Read MoreRetro reflections by Matt S. Ubisoft is always at its best when it’s experimental. Back when the Nintendo DS was a shiny new console, wowing people with Super Mario 64 in portable form, Ubisoft did something remarkably creative with its then-hot Prince of Persia franchise: it released a tactics strategy…
Read MoreInterview by Matt S. The recent Tales of Berseria really, really impressed us. For a series that has, traditionally, struggled to appeal outside of its core audience, Berseria represents the best opportunity that Bandai Namco has had in some years to develop a new audience around the venerable franchise. Related…
Read MoreNews by Matt S. This is just a quick note to all of our readers to let you know that, with DigitallyDownloaded.net’s previous paywall provider closing its doors, we’ve been forced to move over to a new provider. All DDNet Premium articles moving forwards will be under this new subscription…
Read MoreInterview by Matt S. The latest attempt to recapture the magic and nostalgia for classic JRPGs is Earthlock: Festival of Magic, a game that comes from an outfit in Norway, of all places. We’re talking the full experience here; puzzle-filled dungeons, an overworld to explore, and intense, strategic, tight turn-based…
Read MoreOpinion by Matt S. This week something quite special happened on Steam. Christine Love’s sexually explicit Ladykiller in a Bind was allowed onto Valve’s platform without requiring edits. In other words, on a platform that had previously denied erotic games, an erotic game was finally available to players. Ladykiller in…
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