Article by Matt S. Over recent months I’ve had a number of people ask me to write more about Japanese history and its personalities. Games from Japan, unsurprisingly, often feature references or depictions of Japan’s past, and it’s an unfortunate reality that, at least in the West, learning about Japanese…
Read MoreGame Theory by Matt C. If you’ve ever played a Persona game, chances are you’ve spent a lot of time in some iteration of the Velvet Room. They play an important narrative role, being the place where each protagonist’s journey begins, and where you get to choose the name that…
Read MoreSo, last week, we discussed the role of music in games in our DDNet team debating session. This week we thought we’d continue on that theme, and discuss the role of graphics in games. Is it just the hyper-realistic stuff that counts as “good graphics,” or is the visual artistry…
Read MoreRetro reflections by Matt S. I’m going to make and admission that is going to make a whole bunch of you think a lot less of me, but I have a burning need to say it anyway: The PSP Go is one of my favourite consoles ever. Was it a…
Read MoreWelcome to this week’s DDNet Debate, where the whole DDNet team comes together to discuss something that we’re passionate about with games. This week we’ve decided to chat about the use of music in games; when it’s done well, music can turn a great game and make it exceptional, but…
Read MoreGame theory by Matt S. One of the core themes that runs through Persona 5 is the question of reality; or, more specifically, what is reality? It’s a topic that on the surface is quite straightforward: reality is what we see in front of us. I wake up in the…
Read MoreOpinion by Matt S. Over the last 24 hours, Microsoft, via Eurogamer’s Digital Foundry, released the tech specs of its upcoming Project Scorpio, the is-it-a-new-console-or-just-an-upgrade-to-the-Xbox-One that is similar in concept to Sony’s PlayStation 4 Pro. The console’s tech specs are exceptional; there’s a detailed run-down of them over at PC…
Read MoreThe DDNet team is always up for a good debate, so we figured we’d start to record our various arguments and stick them up for your amusement and/or information! On a regular basis we’ll find a topic to discuss, and then we’ll sit down to chat about it. Then we’ll…
Read MoreRetro reflections by Matt S For Australians, it wasn’t always easy being a fan of JRPGs. In fact, it was almost impossible, without resorting to doing certain dodgy things with emulators and the like. So many JRPGs were never released in Australia. So many more of them, if they were…
Read MoreOpinion by Matt S.Note: This article will have some light spoilers, so please don’t read on if such things matter to you. I’m about 20 hours into Mass Effect: Andromeda now, and while that’s not far enough to form definitive opinions on the game (hence this is not a review),…
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