Retro reflections by Matt S. FromSoftware did not spring into existence with Dark Souls. No, Demon’s Souls wasn’t even its first game. Not many people were, perhaps, as familiar with FromSoftware prior to hitting the big time with those gothic nightmares, but in actuality, the developer was already a favourite…
Read MoreRetro reflections by Nick H. So this one came to me after sitting on the grassy hill of a local minor league baseball team. Baseball is not my favourite sport; I’m more a girdiron of basketball kind of guy. That being said, I’ve always enjoyed going to baseball games. I…
Read MoreGame theory by Matt S. Nope. It is actually quite brilliant. That would be a pretty short article if I left it at that, I guess, so I’ll elaborate. Back when it as first released, the strengths of Final Fantasy XIII were largely overlooked (and still are), while its weaknesses…
Read MoreInterview by Matt S. It has been a good year for serious game about serious political topics. We’ve had titles such as 1979 Revolution focus on retelling a historical event that is rarely discussed without propaganda – that of the Islamic Revolution in Iran. Another example is NORTH – a…
Read MoreInterview by Matt S. I’m a big fan of both virtual reality (VR) and augmented reality (AR) – especially AR. Having experienced both in various forms, the technology works, which is important enough, but it also promises to bring the digital world and the real worlds together for the first…
Read MoreRetro reflections by Nick H. There has been a lot of talk lately about Nintendo’s upcoming games and console. People often try to figure out what Nintendo’s next innovation (or gimmick, depending on one’s feelings on the matter) have been wide-ranging over the years. People are already trying to read…
Read MoreInterview by Lindsay M. Happy Canada Day to all our Canadian readers, and all those Canadian at heart. To celebrate, we’ve got a great interview with a developer from Canada’s capital: Paige Marincak, the creator and developer of Gataela, a four-part RPG with Victorian Steampunk flare. Marincak is a University…
Read MoreInterview by Matt S. When Ingress was announced back in 2012, I am certain that a lot of people dismissed it a gimmick or fad. As much fun as it might sound to have a game that tasks you with wandering over the real world to specific locations to achieve…
Read MoreRetro reflections by Nick H. The comparisons between Mighty No. 9 and Mega Man have been ongoing ever since the game was first announced. Visually they are both fairly squat, rounded characters in armor with the newer character being named Beck. Keiji Inafune was notably attached to both. Even the…
Read MoreInterview by Matt S. There aren’t that many examples of game developers that look to take a serious, mature look at sex and romance in games. The topics show up often enough in a tokenistic or, at times, humorous manner, but few make these themes critical to the entire gameplay…
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