Opinion by Matt S. Over at Daily Review, I’ve written a piece looking at PAX Australia, and one of my observations about the Aussie developers that were there. Essentially, I absolutely loved what I saw, as the sheer number of developers showed us a breadth and depth of game development…
Read MoreOpinion by Matt S. With PlayStation VR released this week, we are of course very excited that, finally, quality VR is available in the homes for a large majority. No longer does it require a high up-front investment (Oculus VR), and nor is it cheap and tacky (many of the…
Read MoreArticle by Matt S. Remember this in four years, folks, at which point you may crown me the first prophet of the Order of Miku. Over at Daily Review I’ve taken a look ahead at the 2020 Olympic Games, and specifically what we might see open the games in the…
Read MoreOpinion by Matt S. Not long ago there was the unfortunate news that a Compile Heart game had been Refused Classification in Australia, effectively banning it. Not many people seemed to complain about this. Not that many outlets even really reported on it, beyond a very flat statement-of-fact. And on…
Read MoreNews by Matt S. At the moment, VR is all the rage. It’s new technology. It’s promising a lot. The units are selling out, despite their high cost, and people are looking forward to interacting with their games in a new way. But will the technology prove to be more…
Read MoreOpinion by Matt S. This is a conversation that needs to happen. Hours after the recent horrific terror attack in America, E3 began, and E3 showed a lot of violence. A lot. This isn’t to say that there is a cause-and-effect here. I.e. No one is saying that video games…
Read MoreOpinion by Matt S. One of the common points of view that I see out there about the arts, as a whole (and including games) is that they have to be created with commercial success in mind. If an art work isn’t profitable, the work is be default inferior or…
Read MoreOpinion by Matt S. One of the most common sayings that I see around the place is that “politics has no place in games.” It’s a line of argument that I strongly disagree with, as it implies that games lack artistic validity. As I argue in my latest piece on…
Read MoreArticle by Matt S. Over at Daily Review, I’ve published a new piece, looking at how blockbuster games are increasingly used as a platform for propaganda, promoting nationalist (sorry, ‘patriotic’) ideological views, right through to outright xenophobia. That’s nothing new for the arts, of course – film, literature and other…
Read MoreArticle by Matt S. So yesterday I published my review of Uncharted 4, a game I enjoyed a great deal, though not without reservations. You can read that review here. Thinking more broadly about Uncharted 4 as a blockbuster, and the relationship that blockbusters have with the game media, I’ve…
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