Reviews by Matt S. It’s just impossible to keep up with the rate at which Nintendo Switch games are being released. I’m doing my best, but when over a dozen are landing on the console every week, taken as both ports from other platforms, and all-new games, trying to play…
Read MoreNews by Matt S. Australian-developed City of Brass is one of the best FPS roguelites going around. Not only does it offer slick, engaging, challenging action, but it has a really cool Arabian Nights theme. It would have been nice to see more done with the theme, since we don’t…
Read MoreReview by Matt S. City of Brass is such a rare treat. Set in the heart of a 1001 Arabian Nights story (one of my favourite books of all time), the game offers all those fantasy Middle Eastern aesthetics and themes that I love (but rarely get to see), wrapped…
Read MoreNews by Matt S. City of Brass is a roguelite FPS – i.e. it’s similar to games like Immortal Redneck or Ziggurat in that it features random level design and players venture deeper and deeper until they’re finally defeated, at which point they start from scratch all over again. What…
Read MoreInterview by Matt S. We already did an interview with Uppercut Games’ co-founder, Ed Orman, on his current game project, The City of Brass, earlier this week, but we figured we might as well hit two birds with one stone and also do a Fast Five interview with him! We…
Read MoreInterview by Matt S. What do Epoch, Submerged, and City of Brass have in common? Not much, other than that they were all developed by Uppercut Games, an Australian studio that has become well known for producing games of exceptional visual quality. City of Brass, however, has really caught my…
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