News by Clark A. If you follow physical anime releases, FUNimation is providing ample reason to rejoice right now thanks to an announcement of about a dozen recent acquisitions.While FUNimation did have the rights to a few of these for the purpose of streaming, it will now be able to…
Read MoreReview by Matt S. I’m not really surprised that someone, somewhere had the idea to build a visual novel around the BlazBlue franchise. After all, in between the brief and furious combat in these fighting games there’s so much dialogue that the “Story” mode might as well be a visual…
Read MoreReview by Matt S. For a game that is really designed for the most committed of fighting game fans, BlazBlue is remarkably accessible for the casual button masher. That’s not to say it’s an easy game. Oh no. This is a remarkably technical fighting game that requires practice and dedication…
Read MoreOpinion by Matt S. PS Plus’s January update in Europe is spectacular. Frighteningly so. On the PS3, folks will be able to pick up Devil May Cry and Borderlands 2. On the Vita, Soul Sacrifice and BlazBlue, and on the PS4, indie arthouse smash hit Don’t Stave. These are not…
Read MoreAs voted by you! Through the month of November, we asked for you to vote for your favourite games of the year. You did (and in incredible numbers – thank you for that), and now it’s time to announce the finalists and the winners. Each day we’ll be revealing a…
Read MoreRecently, the PlayStation Vita was reported to have sold 2.2 million units worldwide. By no means is that a runaway success, but I find myself disappointed by the increasingly-vocal group of people claiming doom on Sony’s handled. It’s clearly never going to outsell the 3DS, let alone the iPhone or…
Read MoreCredit to the Japanese developers, they know how to make the kind of game normal people wouldn’t be caught playing in public. And to make matters worse, they know how to make some really, really good games that normal people wouldn’t be caught playing in public. Games that require a…
Read MoreCredit to the Japanese developers, they know how to make the kind of game normal people wouldn’t be caught playing in public. And to make matters worse, they know how to make some really, really good games that normal people wouldn’t be caught playing in public. Games that require a…
Read MoreWhen it comes to 2D fighters I’m an absolute dunce. I have no problems admitting this; I suck at these games and because I suck at them, I very rarely play them. I haven’t played a Street Fighter game in some 10 years and my tastes very much lie in…
Read MoreWhen it comes to 2D fighters I’m an absolute dunce. I have no problems admitting this; I suck at these games and because I suck at them, I very rarely play them. I haven’t played a Street Fighter game in some 10 years and my tastes very much lie in…
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