If the Turnbull Government was sincere about improving Australia’s economy, it would support the games industry

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Opinion by Matt S. The treatment of the Australian games industry throughout 2016 by the government is the great unspoken proof of how weak, false, and ineffective the leadership of Prime Minister Malcolm Turnbull has been. In lacking the insight to realise just how valuable this industry could be to…

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Aussies are making a super sexy Japanese visual novel, and it looks awesome

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News by Matt S. If you didn’t know better, you’d take one look at Alluna and Brie and the Tentacle Menace and assume it was made by a small Japanese development outfit with a real love of sexy, sexy fanservice. But the game actually comes from a developer from rural…

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The DDNet Awards! Best game from Australia/ New Zealand

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Welcome to the DDNet Awards, our annual celebration of the best and brightest games that we’ve been playing throughout the year. It has been a really good year for games in 2016, with great examples of every genre popping up through the year. Across 15 categories over the next three…

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Aussie indies: on what it was like to develop in Flash, and moving to more robust platforms

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Feature by Harvard L. Macromedia Flash, for all its benefits and pitfalls, was a revolutionary platform for the gaming industry. Before it, game design only happened in dedicated studios, with difficult programming languages being a barrier of entry into the industry. A game was a big project requiring a team…

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