Interview by Matt S. Opaque Space, an Australian developer based in Melbourne, had some big news to share this week; it was formally part of the Australian Space Program (also announced this week), and would be working with Boeing Australia in providing simulators to help with the training of those…
Read MoreNews by Lindsay M., News Editor Welcome to Digitally Downloaded’s regular catch-up news feature. With each issue we will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite news…
Read MoreOpinion by Matt S. So Tokyo Game Show 2017 has started, and I’ve got plenty to say about it, which I will in the coming days (if not weeks). But in terms of immediate observations, one of the things that really struck me is how effective some nations through Asia…
Read MoreInterview by Harvard L. There’s a classic scene in lots of action-comedy movies where two buddies stretch a long piece of rope between them and run forward to knock down a huge crowd of bumbling enemies. BrambleLash is that scene, except in game form, and with all the hilarity intact.…
Read MoreInterview by Matt S. Of the many Aussie-developed games released in recent years, I’ve got to say that Hand Of Fate is up there as the most original, refined, and downright memorable. It was a delightful mix of action combat, choose-your-own-adventure style storytelling, and deck building card game. And then,…
Read MoreInterview by Matt S. Neil Rennison has been a significant presence in the Australian game development scene for some years now. He, and his development brand, Tin Man Games, quickly built a reputation for producing excellent classical game books for mobile devices. More recently, the ambition of the studio has…
Read MoreReport by Matt S. After missing last year’s SMASH convention (on account of it clashing with a trip to Japan), I had the opportunity to head along this year, and in just two years it’s truly incredible to see how big this thing has become. SMASH has grown from humble…
Read MoreInterview by Matt S. Star Hammer: The Vanguard Prophecy is one of my favourite Australian-developed games ever. As a fan of 1) space combat, 2) tactics strategy games, and 3) those things brought together, Star Hammer scratched an itch that is far too often left wanting. When developers these days…
Read MoreInterview by Matt S. One of the Aussie-developed games that we are really, really looking forward to at DigitallyDownloaded.net is Quantum Suicide, a Japanese-style visual novel with a gorgeous art style, a bit of fan service, and a really intriguing premise. You wouldn’t know it wasn’t being made in Japan…
Read MoreNews by Matt S. And not only is she coming to Australia, but she’s performing in an opera. That’s right. Hatsune Miku’s is going high art for her debut down under. In October, Adelaide in South Australia is playing host to OzAsia; a art and culture festival that, as the…
Read More