Shelter is a game that’s going to be hard to put a score on. An artsy exploration title which to my hands plays as more of a tech demo than an actual game (not dissimilar to the likes of Dear Esther) means some people will find themselves loving it just…
Read MoreIt surprises me that it took Nintendo so long to do this; from the day that the Wii U was announced I thought that an Art Academy game would be the perfect way to show off the console’s unique features. And I was right. Unlike Nintendo’s other heavy-hitter Wii U…
Read MoreI just want to get this out from the start: The Last Of Us is an incredible game. Naughty Dog’s finest title, to be sure, and if you’re looking for buyer’s advice, just skip the rest of this review and look at the score at the bottom. Suffice to say,…
Read MoreSony has been talking up the social direction it wants to take its consoles and games. Even when it’s not conventional multiplayer where everyone sits down in front of the TV and plays together at the same time, Sony wants you engaged with your games and your friends when you’re…
Read MoreEveryone knows that Deadly Premonition polarised critics when it was first released on the Xbox 360 a few years ago. I think it’s telling that the critics that panned it looked at it from a technical perspective. The critics that loved it looked at its deeper themes. The reality is…
Read MoreOne of the more interesting indie developers out there is Tale of Tales, a small team devoted to the idea that games can indeed be art. Games like The Path, The Graveyard and their newest title, Bientôt l’été, are not there for simple entertainment. These games look for deeper meaning,…
Read MorePlease note this review was done on the game’s Alpha release. As such the final version might differ in some ways. Chances are you have never played a Jason Rohrer game, which is not surprising by any means. But the few who have might go on to say that Jason…
Read MoreNext in the series of games as art is the somewhat minimalist Proteus recently released on the Steam store. The game can, and must inexorably be compared to Dear Esther. Why Zane would you compare a game against another right off the bat you might ask? To do that is…
Read MoreI really, truly love Little Inferno and the philosophy behind it. Clearly built by very intelligent developers, the game is a deep reflection on the games industry itself, and in the process it exposes some themes that should make people a little uncomfortable. Nothing is as effective at getting people…
Read MoreFor some reason, the Nintendo DS and then 3DS has become a breeding ground for art applications. I get that these are stylus-driven consoles, but in every other way they’re really not good for art generation – the screens are small and low resolution, and the export options are extremely…
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